Ranger blob: scourge of the newbie/uncreative/one who lets it get too big. Although the ranger blob is very beatable with combined-arms, not all situations allow an Axis commander the luxury of having a well-configured anti-blob taskforce. Therefore, it is imperative that new, innovative ways of putting an end to this phenomenon. It's always fun to find novel ways of beating the ranger blob.
An investigation of Blitzkrieg: On Squashing infantry.
Independent variable: Use of Blitzkrieg doctrine power.
Dependent variable: Number of rangers squashed.
- Number of rangers: 6 x 5 = 30
- Veterancy of tanks (Vet 1)
- Gradient of battlefield (Flat, Angoville left flank)
- Obstacles on battlefield (None)
Replicates 1,2,3: 30 rangers vs 1 Stug, no blitzkrieg
- Average rangers lost to squashing: 0 of 30
Replicates 4, 5, 6: 30 rangers vs 1 Stug, WITH blitzkrieg
- Average rangers lost: 2.33 of 30
Replicates 7,8,9: 30 rangers vs 1 Panther, no blitzkrieg
- Average rangers lost: 0 of 30
Replicates 10,11,12: 30 rangers vs 1 Panther, WITH blitzkrieg
- Average rangers lost: 1.33 of 30
Replicates 13, 14, 15: 30 rangers vs 1 Stug + 1 Panzer IV + 1 Panther, WITH blitzkrieg
- Average tank survival rate: 2.67
- Average rangers lost: 14.7 of 30
As such, it can be seen that the chances of squashing the blob increase with increasing numbers of tanks, particularly in replicates 13, 14 and 15. However, it must be noted that in cases where only a single tank is involved, survival rate is 0, making it an expensive tactic, along with the 150 munitions cost for the Blitzkrieg ability. Also, very few rangers were squashed with single tanks, even with high infantry density.
Hence, the Blitzkrieg ability as a ranger squashing tactic is generally: